Struct proptest::bits::SampledBitSetStrategy
source · [−]pub struct SampledBitSetStrategy<T: BitSetLike> { /* private fields */ }
Expand description
Generates bit sets with a particular number of bits set.
Specifically, this strategy is given both a size range and a bit range. To produce a new value, it selects a size, then uniformly selects that many bits from within the bit range.
Shrinking happens as with BitSetStrategy
.
Implementations
sourceimpl<T: BitSetLike> SampledBitSetStrategy<T>
impl<T: BitSetLike> SampledBitSetStrategy<T>
sourcepub fn new(size: impl Into<SizeRange>, bits: impl Into<SizeRange>) -> Self
pub fn new(size: impl Into<SizeRange>, bits: impl Into<SizeRange>) -> Self
Create a strategy which generates values where bits within the bounds
given by bits
may be set. The number of bits that are set is chosen
to be in the range given by size
.
Due to the generics, the functions in the typed submodules are usually preferable to calling this directly.
Panics
Panics if size
includes a value that is greater than the number of
bits in bits
.
Trait Implementations
sourceimpl<T: Clone + BitSetLike> Clone for SampledBitSetStrategy<T>
impl<T: Clone + BitSetLike> Clone for SampledBitSetStrategy<T>
sourcefn clone(&self) -> SampledBitSetStrategy<T>
fn clone(&self) -> SampledBitSetStrategy<T>
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl<T: Debug + BitSetLike> Debug for SampledBitSetStrategy<T>
impl<T: Debug + BitSetLike> Debug for SampledBitSetStrategy<T>
sourceimpl<T: BitSetLike> Strategy for SampledBitSetStrategy<T>
impl<T: BitSetLike> Strategy for SampledBitSetStrategy<T>
type Tree = BitSetValueTree<T>
type Tree = BitSetValueTree<T>
The value tree generated by this Strategy
.
sourcefn new_tree(&self, runner: &mut TestRunner) -> NewTree<Self>
fn new_tree(&self, runner: &mut TestRunner) -> NewTree<Self>
Generate a new value tree from the given runner. Read more
sourcefn prop_map<O: Debug, F: Fn(Self::Value) -> O>(self, fun: F) -> Map<Self, F> where
Self: Sized,
fn prop_map<O: Debug, F: Fn(Self::Value) -> O>(self, fun: F) -> Map<Self, F> where
Self: Sized,
Returns a strategy which produces values transformed by the function
fun
. Read more
sourcefn prop_map_into<O: Debug>(self) -> MapInto<Self, O> where
Self: Sized,
Self::Value: Into<O>,
fn prop_map_into<O: Debug>(self) -> MapInto<Self, O> where
Self: Sized,
Self::Value: Into<O>,
Returns a strategy which produces values of type O
by transforming
Self
with Into<O>
. Read more
sourcefn prop_perturb<O: Debug, F: Fn(Self::Value, TestRng) -> O>(
self,
fun: F
) -> Perturb<Self, F> where
Self: Sized,
fn prop_perturb<O: Debug, F: Fn(Self::Value, TestRng) -> O>(
self,
fun: F
) -> Perturb<Self, F> where
Self: Sized,
Returns a strategy which produces values transformed by the function
fun
, which is additionally given a random number generator. Read more
sourcefn prop_flat_map<S: Strategy, F: Fn(Self::Value) -> S>(
self,
fun: F
) -> Flatten<Map<Self, F>> where
Self: Sized,
fn prop_flat_map<S: Strategy, F: Fn(Self::Value) -> S>(
self,
fun: F
) -> Flatten<Map<Self, F>> where
Self: Sized,
Maps values produced by this strategy into new strategies and picks values from those strategies. Read more
sourcefn prop_ind_flat_map<S: Strategy, F: Fn(Self::Value) -> S>(
self,
fun: F
) -> IndFlatten<Map<Self, F>> where
Self: Sized,
fn prop_ind_flat_map<S: Strategy, F: Fn(Self::Value) -> S>(
self,
fun: F
) -> IndFlatten<Map<Self, F>> where
Self: Sized,
Maps values produced by this strategy into new strategies and picks values from those strategies while considering the new strategies to be independent. Read more
sourcefn prop_ind_flat_map2<S: Strategy, F: Fn(Self::Value) -> S>(
self,
fun: F
) -> IndFlattenMap<Self, F> where
Self: Sized,
fn prop_ind_flat_map2<S: Strategy, F: Fn(Self::Value) -> S>(
self,
fun: F
) -> IndFlattenMap<Self, F> where
Self: Sized,
Similar to prop_ind_flat_map()
, but produces 2-tuples with the input
generated from self
in slot 0 and the derived strategy in slot 1. Read more
sourcefn prop_filter<R: Into<Reason>, F: Fn(&Self::Value) -> bool>(
self,
whence: R,
fun: F
) -> Filter<Self, F> where
Self: Sized,
fn prop_filter<R: Into<Reason>, F: Fn(&Self::Value) -> bool>(
self,
whence: R,
fun: F
) -> Filter<Self, F> where
Self: Sized,
Returns a strategy which only produces values accepted by fun
. Read more
sourcefn prop_filter_map<F: Fn(Self::Value) -> Option<O>, O: Debug>(
self,
whence: impl Into<Reason>,
fun: F
) -> FilterMap<Self, F> where
Self: Sized,
fn prop_filter_map<F: Fn(Self::Value) -> Option<O>, O: Debug>(
self,
whence: impl Into<Reason>,
fun: F
) -> FilterMap<Self, F> where
Self: Sized,
Returns a strategy which only produces transformed values where fun
returns Some(value)
and rejects those where fun
returns None
. Read more
sourcefn prop_union(self, other: Self) -> Union<Self> where
Self: Sized,
fn prop_union(self, other: Self) -> Union<Self> where
Self: Sized,
Returns a strategy which picks uniformly from self
and other
. Read more
sourcefn prop_recursive<R: Strategy<Value = Self::Value> + 'static, F: Fn(BoxedStrategy<Self::Value>) -> R>(
self,
depth: u32,
desired_size: u32,
expected_branch_size: u32,
recurse: F
) -> Recursive<Self::Value, F> where
Self: Sized + 'static,
fn prop_recursive<R: Strategy<Value = Self::Value> + 'static, F: Fn(BoxedStrategy<Self::Value>) -> R>(
self,
depth: u32,
desired_size: u32,
expected_branch_size: u32,
recurse: F
) -> Recursive<Self::Value, F> where
Self: Sized + 'static,
Generate a recursive structure with self
items as leaves. Read more
sourcefn prop_shuffle(self) -> Shuffle<Self> where
Self: Sized,
Self::Value: Shuffleable,
fn prop_shuffle(self) -> Shuffle<Self> where
Self: Sized,
Self::Value: Shuffleable,
Shuffle the contents of the values produced by this strategy. Read more
sourcefn boxed(self) -> BoxedStrategy<Self::Value> where
Self: Sized + 'static,
fn boxed(self) -> BoxedStrategy<Self::Value> where
Self: Sized + 'static,
Erases the type of this Strategy
so it can be passed around as a
simple trait object. Read more
Auto Trait Implementations
impl<T> RefUnwindSafe for SampledBitSetStrategy<T> where
T: RefUnwindSafe,
impl<T> Send for SampledBitSetStrategy<T> where
T: Send,
impl<T> Sync for SampledBitSetStrategy<T> where
T: Sync,
impl<T> Unpin for SampledBitSetStrategy<T> where
T: Unpin,
impl<T> UnwindSafe for SampledBitSetStrategy<T> where
T: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more