Expand description
A Strategy
which always produces a single value value and never
simplifies.
Tuple Fields
0: T
The value produced by this strategy.
Trait Implementations
sourceimpl<T: Clone + Debug> Strategy for Just<T>
impl<T: Clone + Debug> Strategy for Just<T>
sourcefn new_tree(&self, _: &mut TestRunner) -> NewTree<Self>
fn new_tree(&self, _: &mut TestRunner) -> NewTree<Self>
Generate a new value tree from the given runner. Read more
sourcefn prop_map<O: Debug, F: Fn(Self::Value) -> O>(self, fun: F) -> Map<Self, F> where
Self: Sized,
fn prop_map<O: Debug, F: Fn(Self::Value) -> O>(self, fun: F) -> Map<Self, F> where
Self: Sized,
Returns a strategy which produces values transformed by the function
fun
. Read more
sourcefn prop_map_into<O: Debug>(self) -> MapInto<Self, O> where
Self: Sized,
Self::Value: Into<O>,
fn prop_map_into<O: Debug>(self) -> MapInto<Self, O> where
Self: Sized,
Self::Value: Into<O>,
Returns a strategy which produces values of type O
by transforming
Self
with Into<O>
. Read more
sourcefn prop_perturb<O: Debug, F: Fn(Self::Value, TestRng) -> O>(
self,
fun: F
) -> Perturb<Self, F> where
Self: Sized,
fn prop_perturb<O: Debug, F: Fn(Self::Value, TestRng) -> O>(
self,
fun: F
) -> Perturb<Self, F> where
Self: Sized,
Returns a strategy which produces values transformed by the function
fun
, which is additionally given a random number generator. Read more
sourcefn prop_flat_map<S: Strategy, F: Fn(Self::Value) -> S>(
self,
fun: F
) -> Flatten<Map<Self, F>> where
Self: Sized,
fn prop_flat_map<S: Strategy, F: Fn(Self::Value) -> S>(
self,
fun: F
) -> Flatten<Map<Self, F>> where
Self: Sized,
Maps values produced by this strategy into new strategies and picks values from those strategies. Read more
sourcefn prop_ind_flat_map<S: Strategy, F: Fn(Self::Value) -> S>(
self,
fun: F
) -> IndFlatten<Map<Self, F>> where
Self: Sized,
fn prop_ind_flat_map<S: Strategy, F: Fn(Self::Value) -> S>(
self,
fun: F
) -> IndFlatten<Map<Self, F>> where
Self: Sized,
Maps values produced by this strategy into new strategies and picks values from those strategies while considering the new strategies to be independent. Read more
sourcefn prop_ind_flat_map2<S: Strategy, F: Fn(Self::Value) -> S>(
self,
fun: F
) -> IndFlattenMap<Self, F> where
Self: Sized,
fn prop_ind_flat_map2<S: Strategy, F: Fn(Self::Value) -> S>(
self,
fun: F
) -> IndFlattenMap<Self, F> where
Self: Sized,
Similar to prop_ind_flat_map()
, but produces 2-tuples with the input
generated from self
in slot 0 and the derived strategy in slot 1. Read more
sourcefn prop_filter<R: Into<Reason>, F: Fn(&Self::Value) -> bool>(
self,
whence: R,
fun: F
) -> Filter<Self, F> where
Self: Sized,
fn prop_filter<R: Into<Reason>, F: Fn(&Self::Value) -> bool>(
self,
whence: R,
fun: F
) -> Filter<Self, F> where
Self: Sized,
Returns a strategy which only produces values accepted by fun
. Read more
sourcefn prop_filter_map<F: Fn(Self::Value) -> Option<O>, O: Debug>(
self,
whence: impl Into<Reason>,
fun: F
) -> FilterMap<Self, F> where
Self: Sized,
fn prop_filter_map<F: Fn(Self::Value) -> Option<O>, O: Debug>(
self,
whence: impl Into<Reason>,
fun: F
) -> FilterMap<Self, F> where
Self: Sized,
Returns a strategy which only produces transformed values where fun
returns Some(value)
and rejects those where fun
returns None
. Read more
sourcefn prop_union(self, other: Self) -> Union<Self> where
Self: Sized,
fn prop_union(self, other: Self) -> Union<Self> where
Self: Sized,
Returns a strategy which picks uniformly from self
and other
. Read more
sourcefn prop_recursive<R: Strategy<Value = Self::Value> + 'static, F: Fn(BoxedStrategy<Self::Value>) -> R>(
self,
depth: u32,
desired_size: u32,
expected_branch_size: u32,
recurse: F
) -> Recursive<Self::Value, F> where
Self: Sized + 'static,
fn prop_recursive<R: Strategy<Value = Self::Value> + 'static, F: Fn(BoxedStrategy<Self::Value>) -> R>(
self,
depth: u32,
desired_size: u32,
expected_branch_size: u32,
recurse: F
) -> Recursive<Self::Value, F> where
Self: Sized + 'static,
Generate a recursive structure with self
items as leaves. Read more
sourcefn prop_shuffle(self) -> Shuffle<Self> where
Self: Sized,
Self::Value: Shuffleable,
fn prop_shuffle(self) -> Shuffle<Self> where
Self: Sized,
Self::Value: Shuffleable,
Shuffle the contents of the values produced by this strategy. Read more
sourcefn boxed(self) -> BoxedStrategy<Self::Value> where
Self: Sized + 'static,
fn boxed(self) -> BoxedStrategy<Self::Value> where
Self: Sized + 'static,
Erases the type of this Strategy
so it can be passed around as a
simple trait object. Read more
sourceimpl<T: Clone + Debug> ValueTree for Just<T>
impl<T: Clone + Debug> ValueTree for Just<T>
type Value = T
type Value = T
The type of the value produced by this ValueTree
.
sourcefn simplify(&mut self) -> bool
fn simplify(&mut self) -> bool
Attempts to simplify the current value. Notionally, this sets the “high” value to the current value, and the current value to a “halfway point” between high and low, rounding towards low. Read more
sourcefn complicate(&mut self) -> bool
fn complicate(&mut self) -> bool
Attempts to partially undo the last simplification. Notionally, this sets the “low” value to one plus the current value, and the current value to a “halfway point” between high and the new low, rounding towards low. Read more
impl<T: Copy + Clone + Debug> Copy for Just<T>
Auto Trait Implementations
impl<T> RefUnwindSafe for Just<T> where
T: RefUnwindSafe,
impl<T> Send for Just<T> where
T: Send,
impl<T> Sync for Just<T> where
T: Sync,
impl<T> Unpin for Just<T> where
T: Unpin,
impl<T> UnwindSafe for Just<T> where
T: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more